The November release is out as version x.4.1! We were Gold sponsors at the WebRTC World conference last week in Santa Clara, California, where we had the privilege of presenting IceLink (and WebSync) as premium SDKs for developing cross-platform WebRTC applications. This release includes some of the features announced at that conference, including DTLS key exchange (now integrating with Firefox nightly) across all platforms and improved video call quality. Video calls on the local network have always been good, but we are working tirelessly to make remote video calls crystal clear. We received some great feedback from people at the conference, and we look forward to bringing you reliable data channels and even better call quality before the end of the year.
But wait, there's more! We are proud to introduce WebSync 4 On-Demand to you today. The new SDK is available for you to download, so please check it out! WebSync 4 On-Demand bring all the features of WebSync 4 to our hosted solution, including WebSocket protocol support, binary data streams, client-to-client notifications, and support for new client platforms like Windows Phone, Windows 8, Mac, Unity, and Xamarin.iOS/Android!
Here are some highlights from this release.
- WebSync 4 On-Demand SDK is available!
- IceLink now supports DTLS-SRTP key exchange across all platforms. Tested working against Firefox nightly (public release December 10).
- IceLink now includes network-level jitter buffers to improve audio and video call quality on WAN links.
- TheRest now automatically parses incoming file streams for multipart form submissions.
As always, we love your feedback! Check out support.frozenmountain.com to submit and vote on feature requests/ideas as well as ask questions from our technical staff and receive prompt answers. For any other issues, feel free to send us a message.